Zhenren Kuia II

Zhenren Kuia II, or Zhenren Kuia 2, is the sequel to Zhenren Kuia and is the second installment to the Zhenren Kuia series. The year is 1994. The protagnoist is Sakda.

Zhenren Kuia II keeps it's 2d platformer gameplay however there are improvements and differences. Unlike the first linear game, Zhenren Kuia II has large interconnected world map the player can explore. There are various side quests and minigames the player can participate in. The combat system is closer to a hack and slash where the player can upgrade their magic skills or melee skills.

The game, like it's predecessor, is divided into chapters(levels). As of now, there are 7 Chapters planned.The game has yet to be released and has no release date or trailer planned.

Trivia
Zhenren Kuia II is being developed in Game Maker 8.1 (Same as the first).

Zhenren Kuia II had various different plans. For example, orginally the protagonist was a grown up son of Banchu Telt who'd hunt Dachi. Then it was Dachi's sister who'd hunt Dachi. Then it was Sakda who'd hunt Dachi, however this early version of Sakda was not driven by revenge(as this version's foster parents were never killed). Instead this early Sakda wanted to hunt Dachi to steal his eyes and become more powerful. The final version of Sakda had his foster parents killed by Dachi in Japan, to have more connection between the two games and characters.

Zhenren Kuia II had different gameplay elements. At first it was a platformer shooter. At one point, the protagonist was planned to be "The leader" of the bluemoon until it was decided that Sakda would be the protagonist. Some of "The Leader's" movesets (such as pulling, pushing enemies, levitating objects) was transferred to Sakda.

The early version of Sakda had black flames, same as Dachi. Until it was decided that Sakda should have a different "super move" than Dachi. The replacement was Mind Control.

Zhenren Kuia II's gameplay was design to feel different than the first game. For example, Dachi can double jump while Sakda cannot. Another example is Dachi's primary method of attack is through projectiles, while Sakda's is through melee.